This Day in American History 4th ed Author : Ernie Gross Publisher : McFarland Release Date : Genre: History Pages : ISBN 10 : GET BOOK This Day in American History 4th ed Book Description : "This up-to-date fourth edition of the most important and interesting data--on a day by day basis-- throughout American history includes more than 1, new entries with information on a wide variety of subjects--both the "important" matters and the lesser known but thought provoking incidents and phenomena societal changes, unexpected events that add richness and depth to American history"--Provided by publisher.
Each chapter offers complete coverage of one aspect of collection development and management, including numerous suggestions for further reading and narrative case studies exploring the issues. Thorough consideration is given to traditional management topics such as organization of the collection, weeding, staffing, and policymaking;cooperative collection development and management;licenses, negotiation, contracts, maintaining productive relationships with vendors and publishers, and other important purchasing and budgeting topics;important issues such as the ways that changes in information delivery and access technologies continue to reshape the discipline, the evolving needs and expectations of library users, and new roles for subject specialists, all illustrated using updated examples and data; andmarketing, liaison activities, and outreach.
As a comprehensive introduction for LIS students, a primer for experienced librarians with new collection development and management responsibilities, and a handy reference resource for practitioners as they go about their day-to-day work, the value and usefulness of this book remain unequaled.
Popular Books. Fear No Evil by James Patterson. Mercy by David Baldacci. From This Moment by Melody Grace. The Dark Hours by Michael Connelly. The Judge's List by John Grisham. With this completely updated guide, which covers C 8. Then you'll learn how to use classes and object-oriented programming, create 3D games in Unity, and query data with LINQ. And you'll do it all by solving puzzles, doing hands-on exercises, and building real-world applications.
Are you trying to figure out if our book is right for you? We think our book is one of the most effective ways to learn C.
But you don't have to take our word for it! We want you to have the best C learning experience possible, so to make things easy for you we've provided the first four chapters of our book for free. That PDF includes the complete introduction, chapters 1 through 4, the first two Unity Labs, and the complete Visual Studio for Mac Learner's Guide appendix, as well as the full table of contents and index so you can see everything that we cover. Dive into C and create apps, user interfaces, games, and more using this fun and highly visual introduction to C ,.
With this completely updated guide, which covers C 8. Then you'll learn how to use classes and object-oriented programming, create 3D games in Unity, and query data with LINQ.
And you'll do it all by solving puzzles, doing hands-on exercises, and building real-world applications. By the time you're done, you'll be a solid C programmer—and you'll have a great time along the way! Based on the latest research in cognitive science and learning theory, Head First C uses a visually rich format to engage your mind rather than a text-heavy approach that puts you to sleep.
Why waste your time struggling with new concepts? This multisensory learning experience is designed for the way your brain really works. Find the video walkthroughs for Chapter 1 on our YouTube channel. This repository contains all of the code for every project in the book. We created a video walkthrough to help get you started! It starts with a completely clean installation of Windows 10, shows you how to download and install Visual Studio , then walks you through downloading all of the code from the book and running it in Visual Studio.
The code for the projects in each chapter is in the Code folder. The most common way people use the code on this website is to look at our solution. Remember, it's not cheating to look at our solution while you're solving the problem! That's a valid and often very effective way to learn. All of the projects for each chapter can be loaded in Visual Studio. The easiest way to run the code from this repository is to download and extract a zip of the entire repository:.
Some of the chapters have downloadable projects. You can download PDFs of those projects here:. That means that while the code works, the projects are complete, and we've done our initial review of them, we're still working on polishing them up and putting the final touches on them. But you can definitely start using them today! There's more to learn about Unity!
We've written additional Unity Labs that go beyond the material in the book to teach you important Unity topics, and give you more practice building 3D games. You can load a project into Unity by:. Finished the book, but still hungry for more? This multisensory learning experience is designed for the way your brain really works. Learn algorithms for solving classic computer science problems with this concise guide covering everything from fundamental …. Today, software engineers need to know not only how to program effectively but also how to ….
Data is at the center of many challenges in system design today. Difficult issues need to …. Salary surveys worldwide regularly place software architect in the top 10 best jobs, yet no real …. Skip to main content. Start your free trial. Buy on Amazon. Book description What will you learn from this book? What's so special about this book? Show and hide more. Table of contents Product information.
Table of contents Intro: How to use this book Who is this book for?
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